playing brand This is a topic that many people are looking for. newyorkcityvoices.org is a channel providing useful information about learning, life, digital marketing and online courses …. it will help you have an overview and solid multi-faceted knowledge . Today, newyorkcityvoices.org would like to introduce to you Brand Challenger Champion Guide How to Play Brand Support – League of Legends. Following along are instructions in the video below:
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So the more people that you follow and subscribe to the more entries that you will be getting and the higher chance that you have at winning the rp best of luck and now let s get into the video. What s going on nasty nation. It s nasty and today. I m gonna be covering every single aspect of the champion brand.
This guide is going to include skill order build paths counter picks combos and many more things. If there s another champion you d like to see me cover. Then feel free to let me know by dropping a comment down below. But without further ado let s get started brand has been a pretty good pick for twice and timing.
Out but the changes to the ap items in. Patch. 84. Put him over the top and now.
He s arguably one of the strongest. Supports in the game brand is an ap. Mage and thus takes on a completely different role compared to the average support champion rather than focusing on healing shielding and peeling for carries brand turns his attention towards dishing out massive amounts of damage and carrying games by shredding through his enemies overall brand is a great champion to look to pick up because once mastered his potential to carry games is unmatched by any of your typical support champions brands passive is blaze brand s abilities set his targets ablaze. Which introduces additional effects when combo a certain way.
But we ll get to that in just a second blaze also burns his enemies for 4 of their max health for 4 seconds. Stacking up to 3 times if the maximum amount of stacks are achieved on an enemy blaze becomes unstable and detonates after two seconds exploding and dealing damage to anyone within the explosion. Radius blaze is responsible for a large portion of the damage. That brand is capable of putting out the percentage max health burn allows him to shred through tanky opponents.
And the splash damage from the is a big reason as to why brand shines. So much in teen bytes on top of his blaze also generates mana for brand anytime he kills enemy march ablaze thus eliminating a lot of the mana issues that brand may otherwise run into brands q is seer when casted bran throws. A fireball in a straight line damaging the first target hit it s not by any means a powerful ability when used by itself. But when paired with its passive.
It s insanely useful. If seer hits a target who has been set ablaze and it will stun them for 15. Seconds being able to stun enemies for such a significant duration. Is what enables brand to be considered a viable support his damage alone is helpful.
But without this mechanic. It s unlikely brand could ever take on the role of support use this ability strictly as a way to stun and lock down opponents. It has a decent range. But even then using a fer the sake of poke is not as impactful as saving it for crowd control.
Max this ability second brands w is pillar of flame after a brief delay disability summons. A circular pillar of fire from the ground dealing a lead damage to every single target inside pillar of flame does an increasing amount of damage if the targets hit have been set ablaze this ability is brand s best tool. When it comes to poking down enemies and having lane pressure. Max s.
Ability first brands e is conflagration. This is a point and click ability that burns and sets targets ablaze. If used on a target who is already set ablaze blaze will then spread to nearby enemies..
This ability is brands a weakest ability by far. But it s still an important aspect of brands combos that we ll cover later on in the video. Max s. Ability last brands r is pyroclasm.
This is another point in click ability that unleashes. A powerful blast at his target bouncing up to 5 times. While prioritizing champions and targets. Who are set ablaze.
If pyroclasm hits. An enemy who has been set ablaze already they will be slowed by a scaling a mount brands kit as a whole is very powerful. But this ability is without a doubt his strongest if used properly this ability can completely decimate enemies in teamfights put a point to r. Whenever possible some champion have multiple rune pages.
That can vary from one game to another brand on the other hand has one rune page that is ideal in every single situation this page starts in the sorcery tree with arcane comment as the keystone unfortunately bran doesn t have a specific key stone. That synergizes super well with him so we take arcane comment. Because it s simply the best option available. It s not ideal for the beginning parts of the game.
Considering bran doesn t have any slows. And he can apply to guarantee that comes land. But once he has realized purchase it s less of a problem to finish off the sorcery tree. There s mana club and transcendence and scorch between mana flow band and his passive bran doesn t really run into any mana problems.
This is super beneficial because as you ll go on to see this allows him to prioritize full damage items. Rather than man items. Transcendence is good for a similar reason. Given.
We don t have to prioritize items with cdr and once again. We can focus on full damage items. And finally scores rounds out the sorcery page. Nicely given it only further increases branch damage output potential for the secondary page.
We have inspiration with stopwatch and cosmic insight stopwatch is going to give you one get out of jail free card in the early game. And eventually save you 600 gold. When it comes time to building hourglass on the other hand. Cosmic insight is going to provide some additional cdr stats.
Which is just always a nice addition biscuit delivery is surely a replacement possibility for cosmic insight. Because it grants extra mana. But i wouldn t recommend it unless you still manage to run into mana problems. Even with the manna flow band and your passive helping out summoner spells are a little strange when it comes to selecting them on brand flash of course is going to be the first choice.
But the second summoner spell isn t quite as straightforward. Typically caster supports prefer to go exhaust over ignite. Considering. They ideally don t position in a way that allows them to use ignite effectively.
However since a large portion of brands play style revolves around winning the lane phase. Ignite is in fact the best option. The only occasion. I would recommend shying away from taking ignite is if you find yourself in a lane matchup.
That isn t favorable. Because there s no use in taking ignite to win lane. If you re not actually in a lane..
That s possible to win speaking of matchups. Let s talk about when you should be picking brand. You want to avoid picking brand into town. Sir supports.
Like jana or nami. Who can out sustain or dive. Heavy comps compiled of champions like rengar and kha zix caster. Supports our brands biggest counter because they can easily neglect his poke with shields and out sustain with heals dive heavy comps on the other hand are also very frustrating to play against as brand because his lack of mobility makes him an easy target on the other hand brand is good into utility and tank supports like territor thresh.
These champions struggle against a lane dominate threat like brand. Because they lack the ability to out trade him and all ends and they can t sustain through his poked brand is going to start spelt these for obvious reasons and build that into i of the frost. You don t actually want to initially build this item up all the way because the stats. Given are really worth the gold it costs later on into the game.
You can complete this item. But at least for the beginning of the game. You should leave it as i have the frost sorcerers boots will ideally be completed next as a way to aid brands mobility issues as well as add a lot of extra damage from the early magic penetration. The next two items are going to be brands core.
Build and these items are going to be liandry s torment and reilly scepter. Lee andres is not only going to add a ton of damage. But also grant a passive that allows your abilities to burn enemies. This is super beneficial because the burn allows you to have a longer window to stun targets.
Considering the passive burn. Works. The same way that brands passive. Does rylai s on the other hand is just another item that only further helps brand landed stuns because these slow from rila is passive makes landing cues.
Much easier. The fifth item on this list is going to be a void staff. Now. There s no special reason as to why void staff comes next aside from the fact that it gives brand more magic penetration and less more damage.
The final item of the build path will differ from game to game. But ideally you want to build deathcap brand prioritizes damage more than anything else so it s really no surprise that death cap works well as a way to cap off the build pack items like zonas. Or banshees veil could also work for the sixth item. If in need for some more defensive stats.
The lane phase is a crucial aspect of bran s gameplays. So let s talk about that next brand has the potential to be an extremely annoying lane bully. Given his overall damage output is perfect when it comes to chunking down enemies shoving them out of lane or looking to pick up kills. The main thing to focus on wind playing brand in the late phase is going to be poking the enemy down the easiest way to do so is to w.
Your enemy whenever they go for a last hit on a minion if you time it properly you should be able to land your ability in a split second that the enemy is standing still and last hitting the minion when doing so you also want to try if at all possible to hit the caster minions at the same time this will allow you to then follow up by using your e on the minions. Which will then spread to the enemy and proc. The second of three abilities needed to enable your passive. However this is only the most ideal combo.
When it comes to poking down your enemies. While all ending your opponent s on the other hand requires a slightly different combo while looking all in your opponent. Your combo is going to be e. Q.
Then w. Leading with e will allow you to set the target ablaze. Which that means you can follow up with q and stun them..
And then the stun will allow your w to land guaranteed. This combo. Does however require you to get into a fairly short range of your enemy. Which is why it s not as ideal as poking them down from afar.
But it is effective nevertheless if you are already level. 6. Though and you need an increased range you can also lead with r. Then followed up with qwe.
The increased range of r in comparison to e allows you to all in for my further distance. But it can be somewhat risky considering if you do miss your q. Follow up. Then your alt will be essentially wasted.
Some supports like thrush or blitzcrank. Have the ability to roam around the map. And be a nuisance in other lanes brand on the other hand. Doesn t have that great of a roaming potential and would prefer to carry the game through the bot lane rather than carry the game through helping other lanes.
It s for that reason that roaming should not be a huge priority when playing brand support. However often you might simply find yourself with nothing else to do whether that be because your adc is freezing the lane. Or if your adc is dead. So in those situations.
Roaming would be a good idea when it does come to romy you want to use the same combo that you would use for all ends and lane phase. Which is of course even q than w. Also when doing so you want to make sure to hold off on your queue as long as possible you don t want to hold too long because blaze will expire. But hold it off just long enough to make the enemy walk back and forth trying to dodge your q.
Then throw it once they have finally committed to walking a certain direction as i have already established brand as an absolute menace when it comes to the lane phase. But his mid to late game is even more impressive during this time your sole goal as brand support should be the group up with your team and teamfight and these fights you ideally want to stay in the back. With your adc keep your distance from the enemy and burst them down with your aoe from afar. A sample combo that you could use in teamfights.
Includes rwe q. This is going to be your most effective way of dishing out damage and teamfights because it enables aoe damage rather than single target focus. Sometimes you may find yourself getting dove on and in those situations. You will have to once again fall back on the eqw combo to appeal for yourself throughout all this madness.
In teamfights. Though the most important thing to keep in mind is using your ar efficiently. I mentioned how opening up with r is ideal. That s only if the enemy is grouped up being patient and using your r.
Only when the enemies are grouped up is a crucial piece of playing brand in the mid to late game. And it truly can make or break a game. I mentioned a few of these already. But all the brands combos.
Include. Eq. Wr. R.
Qw. E. W..
Eq. R. Rw. E.
Q. Wq. R. E.
Nq. E. Wr. E.
Q. Wr. Is. Used.
When. Looking. For all ends. On single target.
Rq w. E. Is used for the same purpose. But has an increased range.
As well as a higher. Risk. W. Eq.
R. Is used when looking to trade with the enemy. And use the minions to increase your damage output rw eq is used in teamfights as a way to put out massive amounts of aoe damage. Wq r.
E is a way to stun enemies. Who are not in range to hit with e or r immediately and finally my personal favourite qe wr is used when looking to give less reaction time to enemies when all inning them instead of using ether. She lead with q then ii while the q is still in midair you can also do this by leaning with aq flash. Then using e for increased style points or.
If you just need to close a gap. That is however going to complete this brand challenger champion guide. I put a lot of time effort and research into making this guide. So if you did find this to be helpful or if you learn something new please consider dropping like commenting down below or subscribing to help the channel grow.
I ve also put together some guides for nami recon and teurac so feel free to go check them out as well. If you have it already anyways that ll do it for me. Thank you guys so much for watching. And i ll see you guys next time ” .
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