“Story structure nis deceptively simple. There are many templates out there many of them with with years nof wisdom behind them and they are all useless. Nunless. You understand what parts truly represent pixar suggests.
The nfollowing story structure once upon a time. There was every day. One day. Because of that because of that until finally well rather than blindly ntrying to fill the blanks.
Let s try to understand neach part of this formula. Popping bubbles. This formula. Starts with once upon a time.
There was a hero. Someone we can relate to this refers to the nintroduction of a lonely robot or an independent ant. Every day. This is our nglimpse into their world every day wall e would compact ngarbage into little boxes every day.
Flick and the nother ants would gather food for the grasshoppers nwho would threaten them. But that s not enough. What did these heroes yearn for every day wall..
.
E watched. Hello. Ndolly hoping to feel love every day flick. Wanted nto make a difference to stand out within the colony.
Only to meet failure and ridicule one day a fairy tale way to call the infamous inciting incident. Simply put. This is the event. Nthat changes.
Everything wall. E. Meets. A fellow robot nand falls.
In love. With her flick is expelled from nthe colony with the task of saving it from the grasshoppers. Because of that a chain of nevents that is the result of the decision. The hero made when faced with the inciting incident.
It s important to note nthe difference between a chronological list of events nthat happen one after another isn t a story it s a report a good story has events nchained by causation because flick attempts to stand nout. He ruins the offering because of that the ngrasshoppers threaten the colony. Because of that the ncolony sends flick away because of that he recruits new bugs entertainers..
.
He mistakes for warriors because of that they are nthere to help the colony because of the applause nthese actors receive they choose to stay and ncontinue pretending despite the danger and so on a good story should feel nunexpected. But inevitable as if from the second. The nspecific inciting incident happened to a specific hero neverything that follows just had to happen until finally something nirreversible happens. Something that changes both nour hero and his world wall.
E. Finds a true connection with eve and returns to earth to live with her and with a generation of born again humans who renew the earth flick manages to get rid of nthe grasshoppers for good and also changes the colony as they adopt his modern methods. The resolution must aspire nto change both the hero and the world around it that s part of why endings are so hard audiences are more nsophisticated than ever show them a grumpy old nman in the first act and they assume. He will nsoften up to someone by the end of the movie show them two toys nfighting with each other and they know they ll become partners for flick to win back his colony nhe needs to destroy hopper.
We know that from the nbeginning of the film the harder we make his way there the darker. The moments leading up to it the deeper the shame and nself doubt. He feels when he fails the more satisfying his victory will be and that victory shall nrequire all of his power every ounce of his bravery. If you were writing a bug s life you would know from day one nthe ending would involve flick outsmarting hopper.
Then you have to figure out nhow and work back from that alright guys thanks for nwatching this episode of pixar storytelling rules in the next episode. We re gonna talk about believable. Characters don t forget to subscribe and visit our. Website nat bloopanimationcom.
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“http://www.bloopanimation.com/nClick here to subscribe: http://www.youtube.com/subscription_center?add_user=bloopanimationnnStory structure is deceptively simple. There are many templates out there, many of them with years of wisdom behind them. And they are all useless unless you understand what their parts truly represent. Pixar suggests the following story structure: Once upon a time there was ___. Every day, ___. One day ___. Because of that, ___. Because of that, ___. Until finally ___. Rather than blindly trying to fill in the blanks, let s try to understand each part of this formula.nnWriting by Dean [email protected] on the 22 rules of storytelling by Emma [email protected]————————————————————————————————nBloop Animation is an animation channel featuring in depth video about animation, weekly animation news and video tutorials.nnDon t forget to subscribe if you liked this video!nhttp://www.youtube.com/subscription_center?add_user=bloopanimation”,
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animation, 3d animation, 3d, 2d animation, how to make an animated movie, making of, pixar, disney, toy story, wall-e, a bugs life, cartoon, writing